Trinity High School

ICT

Staff and responsibility

Mr D Barton
Head of Faculty
Head of ICT

Mrs D Hickens
Head of Business

Mrs P McWilliams
2 i/c ICT
Teacher of Business Studies

Mrs F Horton
Assistant Head
Teacher of Business

Mr F Khawaja
I/C of Infrastructure and E-learning
Teacher of ICT

Miss L Jordan
Year 11 Achievement Coordinator
Teacher of ICT

Mr M Kabir
Teacher of ICT
Teacher of Accountancy

ICT

Faculty

ICT & Business Studies

Subject

Computer Science

Staff and responsibility

Mr D Barton
Head of Faculty

Head of Computer Science
 

 

Mr F Khawaja
I/C of Infrastructure and E-learning
Teacher of Computer Science

 

Subject overview

Computer Science qualifications are delivered at Key Stages 4 and 5

 

Key Stage 3

 

Course Content

At Key Stage 3 Computer Science is delivered as Units within a larger curriculum which also covers ICT and Digital Citizenship.

 

Key Stage 4

 

Exam Board (to include details of exam)

OCR GCSE 9-1 Computing (J276)

 

2 written examinations:

Computer Systems (J276/01)

Computational Thinking, Algorithms & Programming (J276/02)

Course Content

OCR’s GCSE (9–1) in Computer Science will encourage

learners to:

• understand and apply the fundamental

principles and concepts of Computer Science,

including abstraction, decomposition, logic,

algorithms, and data representation

• analyse problems in computational terms

through practical experience of solving such

problems, including designing, writing and

debugging programs

• think creatively, innovatively, analytically,

logically and critically

• understand the components that make up

digital systems, and how they communicate

with one another and with other systems

• understand the impacts of digital technology

to the individual and to wider society

• apply mathematical skills relevant to Computer

Science.

Useful Subject & Revision websites

Extensive revision materials are provided within faculty through online OneNote Classbooks.

Exam success

June 2018 series students averaged more than one grade above their target grades with over 90% achieving a 4 or above.

 

Key Stage 5

 

Exam Board (to include details of exam) and entry requirements

Pearson BTEC Level 3 National Extended Certificate in Computing

 

2 written examinations:

Unit 1: Principles of Computer Science - (Synoptic) – 2 hours

Unit 2: Fundamentals of Computer Systems  - 1 Hour 45 mins

Course Content

The objective of this qualification is to provide learners with access to subject knowledge and skills in computer science and computer systems, enabling learners to progress to further study of the

sector or other sectors.

Initially, learners study three core units:

• Unit 1: Principles of Computer Science - (Synoptic)

• Unit 2: Fundamentals of Computer Systems

• Unit 7: IT Systems Security and Encryption.


The qualification includes a choice of optional units:

• Unit 14: Games Development.

• Unit 17: Mobile Apps Development

These units allow progression to a variety of degrees when combined with other suitable Level 3

qualifications.

Useful Subject & Revision websites

Extensive revision materials are provided within faculty through online OneNote Classbooks.

Exam success

June 2018 all students passed the course with 60% attaining Distinction or Distinction Star grades.



 

Faculty

ICT & Business Studies

Subject

Systems Control in Engineering

Staff and responsibility

Mr D Barton
Head of Faculty

Head of Computer Science
 

 

Mr F Khawaja
I/C of Infrastructure and E-learning
Teacher of Computer Science

 

Subject overview

This subject is a new addition at Key Stage 4 from September 2018, looking to build to build on the strength of Computer Science in the school.

 

Key Stage 4

 

Exam Board (to include details of exam)

OCR Cambridge Nationals Level 1/2 Systems Control in Engineering (J843)

 

1 written examination (25% of the course):

Electronic Principles (R113)

 

3 centre assessed units (75% of the course):

Simulate, construct and test electronic circuits  (R114)

Engineering applications of computers  (R115)
Process control systems  (R116)

 

 

Course Content

Systems control in engineering is the study of microprocessor control that uses sensors, feedback and actuators that constantly adjust for a desired performance. Through this qualification, students will explore these computer and microprocessor applications. They’ll learn how systems are used in engineering environments such as product design, automated manufacturing, maintenance and stock control. They’ll also take part in engaging practical tasks such as producing simple electronic circuits, testing the operation of circuits, and designing and testing a simple control system.

 

Useful Subject & Revision websites

Extensive revision materials are provided within faculty through online OneNote Classbooks.

Exam success

N/A this course is being taught from September 2018

 

Faculty

ICT & Business Studies

Subject

ICT

Staff and responsibility

Mr D Barton
Head of Faculty

Head of ICT
 

Mrs P McWilliams
2 i/c ICT

Teacher of Business Studies

 

Mr F Khawaja
I/C of Infrastructure and E-learning
Teacher of ICT

 

Miss L Jordan
Year 11 Achievement Coordinator
Teacher of ICT

 

Mr M Kabir
Teacher of ICT
Teacher of Accountancy

 

Subject overview

ICT is delivered to all students in Key Stage 3 where it is a mix of the 3 main elements of the subject; Digital Literacy, ICT and Computer Science. It can be taken as a vocational course option in Key Stages 4 and 5.

 

Key Stage 3

 

Course Content

At Key Stage 3 all students have 1 ICT lesson a week. The subject is delivered as a number of Units which cover a mix of ICT, Computer Science and Digital Literacy.

 

Key Stage 4

Class of 2019 – Current Year 11

Exam Board (to include details of exam)

Pearson BTEC Level 1/Level 2 First Award in Creative Digital Media Production

 

1 written examination:

Unit 1: Digital Media Sectors and Audiences -  1 Hour
 

Course Content

Unit 1: Digital Media Sectors and Audiences – in this unit learners will explore the digital media industry and all five key sectors that fall under it (Digital Moving Image, Digital Audio Production, Digital Publishing, Website Production and Digital Games Production). They will also explore the different types of audiences and how

audiences can engage with each sector.

 

Unit 2: Planning and Pitching a Digital Media Product – in this unit learners will use their verbal, written and visual communication skills to enable them to formulate, develop and pitch ideas of a product that they then plan to produce.

 

Unit 7: Digital Games Production – in this unit, learners will gain knowledge of 2D and 3D digital games platforms and audiences. Learners will create pre-visuals to show what the game will look like, as well as preparing a document that explains all aspects of the game and what the player does. The learner will then go on to create a portion of the game, creating the component assets to be placed in a

games engine.

 

Unit 5: Digital Publishing Production – in this unit, learners will gain the knowledge and skills required for the design and development of digital publishing products. They will also have an overview of how to source materials and then combine them. Learners will organise and manage the production of a digital publishing product.

 

 

Useful Subject & Revision websites

Extensive revision materials are provided within faculty through online OneNote Classbooks.

Exam success

The faculty has a long record of success in ICT Key Stage 4 courses, averaging above student target grades.

 

Key Stage 4

Class of 2020 – Current Year 10

Exam Board (to include details of exam)

Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production

 

1  Board Set Controlled Assessment Task – 9 hours

Component 3: Create a Media Product in Response to a Brief 

Course Content

Component 1: Exploring Media Products -  in this unit students will develop their understanding of how media products create meaning for their audiences.  They will examine existing products and explore media production techniques.  The component is assessed by two linked assignments, marked internally and verified by Pearson.

 

Component 2: Developing Digital Media Production Skills – students  will develop skills and techniques in media production processes by reworking media products from the digital publishing sector. They will o learn and apply new practical skills through experimenting, reflecting and refining.  The component is assessed bythree linked assignments, marked internally and verified by Pearson.

 

Component 3: Create a Media Product in Response to a brief – students will respond to a client brief and create a product in the digital publishing sector . Students have to interpret the client’s needs and engage in the process of ideas generation, selecting and refining their ideas until they have produced an digital media product that meets the brief.

Useful Subject & Revision websites

On every assignment students are provided with a list of suitable resources.  During Year 11 students will undertake time-limited practice tasks to enable them to further develop their skills and be fully prepared for the controlled assessment.

Exam success

The faculty has a long record of success in ICT Key Stage 4 courses, averaging above student target grades.

 

Key Stage 5

 

Exam Board (to include details of exam)

OCR – Cambridge Technical Introductory Diploma in iT: Emerging Digital Technology Practitioners Pathway

 

Unit 1: Fundamentals of IT taken in June of Year 12  - 1.5 Hours

Unit 2: Global Information taken in January of Year 13 – 1.5 Hours

 There is one re-take opportunity for each exam.

Course Content

Unit 1: Fundamentals of IT - Students study the basics of computer hardware and software, and information systems used by businesses. They learn about the importance of good communication skills along with the technology available to them.

 

Unit 2: Global Information – This unit looks at the uses of information in the public domain, globally, in the cloud and across the internet, by individuals and organisations.  The unit gives students an understanding of how organisations use information sources both internally and externally and the types of information you will encounter.

 

Unit 5: Virtual and Augmented Reality – students learn about both technologies and how they are used. They research both technologies and design both a virtual and an augmented reality resource. They create a resources using one of the technologies then use their research and skills learnt whilst designing and creating resources to suggest future applications for virtual and augmented reality.

 

Unit 13: Social Media and Digital Marketing - This unit looks at digital marketing as a concept and then student explore the possible impacts, both positive and negative, that may be generated by the use of social media as a digital marketing tool.  Students design a digital marketing campaign for a national charity.

 

 

Unit 17: The Internet of Everything - This unit is about the use of the internet and how it is impacting people and society. Students learn about the Internet of Everything (IoE) and how it is used. Using their knowledge they will carry out a feasibility study for a potential idea which is then pitched to stakeholders.  Following feedback students then amend and update their proposal.

 

Useful Subject & Revision websites

A wide range of revision resources are provided to students and examination technique workshops are offered. 

The course textbook is Cambridge Technicals Level 3 IT

Publisher: Hodder Education

ISBN-13: 978-1471874918

 

Exam success

The faculty has a long record of success in ICT Key Stage 5 courses. 

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